Friday, 28 June 2019

Ranges of Combat



7 weapons rangesOutrange, weapons range, largo, medio, corto, grappling, ground

We start our kobudo training with single stick, so base our range system on that.

Ranges in kobudo start from the outrange, the pre-contact phase.

Then there is weapons range where the stick can hit each other.

Then there is largo where we can hit the hand.

Then there is medio where the stick reaches him, we can check his weapon hand with our alive hand, and our kix can reach him.

Corto is close range where we can hit with the punch, the punyo - butt of the stick, our punches and our HKE. It is the range of stick locks.

Grappling range is body-to-body where we use the stick chokes and throws.

Ground range is when the fight goes to the ground.

The weapons range and largo range extend out to sword range and spear range for the longer weapons.


6 ranges of unarmed combat

Outrange, kick, punch, trap, grappling, ground

Range in Kickboxing starts from the outrange.

Then we get kick range, then punch range, which are self explanatory.

Corto for KB would be the range of hooks and uppercuts in boxing, knee and elbow in Thai.

Boxing of course has no kick range.

A TKD fighter would be like a largo mano fighter, staying at long range throwing big kicks.

A karate fighter would use kicks and punch ranges then come out. They would not court corto range.

A kickboxer would be comfortable in corto, using hooks and uppercuts, and Thai fighters love to get in and use the knee.

Wing Chun fighters stay pretty much at corto. They enter quickly through kick and punch range, avoiding the whole kickboxing phase so theycan employ traps and close range blasts.

A grappler ingores kick, punch and trap ranges and starts with a collar/elbow tie up from which he looks for throws.

It can be argued that the tie up is corto and the uchikomi is the entry to grappling range.