With regards to KEMPO we wrote above
With Form Five we have the list of 10 gata that include a TD and Ground finish - a lot of the Kempo extensions we are currently covering are not in Form Five, they take the concept and "spirit" learnt in Form Five, the TD and Ground stomp, the "alternate to grappling"
The first purpose of Form Five training, as we have been doing, is of course to learn the 10 techniques that contain a TD and Ground finish
Beyond that it has taught you the concepts and principles of that Form
So when we add extensions, as we have also been doing, we add TD and ground strikes
The extensions to the KENPO Orange level gata make them the BROWN 1 gata
Dance Of Death appears in Form Five, it is on Orange as the block, strike, single leg TD, then the two strikes, when you step away - the turnover and back stamp sequence is what makes it the Br1 ext, and that is how it appears in the Form
Five Swords and Thundering Hammers, both a Master Key movement, are on Orange and Purple respectively, and appear in Form Four - neither of which has the extension and, in the case of TH, does not include the TD and ground stomp finish that makes P3 TH gata into a Bl1 gata
With regard to the 10 KF Kihon Fundamentals, that make up KENPO Yellow belt, they are the foundation for all the other techniques - all 154 KENPO techniques can be found with their roots in KF
With the 10 MK Master Key techniques, which are mainly on KENPO Orange and Purple, these have the Concepts and Principles that are used in all 154 KENPO techniques
So with Form 5, the 10 techniques there hold the concepts for a Kempo sequence to include a TD and Ground finish
Form 6 being weapon defences, stick and knife, with the four gun techniques at the end
Form 3 being defences against grabs
Form 4 being the "definitive" form, 20 techniques against various combination kick/punch attacks
Of course with KENPO with also have the "Freestyle", which we call Free Form, which has the Lop Sao "BASE" technique to make it an offensive attack, not a defensive "Self Defence" set, the main purpose to link the SD Kenpo more to the Sparring, create an Attack option - the Base Lop Sao removes and traps the lead hand, removing his attack option, the strike, either A to the face or B to the body, creates pain and shock, with his pain reaction, then we go from there
You can see why, when we originally listed the Kempo forms as a list of techniques, we made the separate list of the techniques that were not in the forms for each level
- and why we spent the first decade practicing Kempo that way
- and why we have now added the extensions
- and why we STILL do not need to learn and practice the forms as "Karate Kata" beyond personal interest for those who want to memorise them that way