We worked the full STMA system, both armed and unarmed and took certain phases and then drilled to expand our working knowledge and attributes.
Sinwalli - double stix.
We looked at 6 count and the 8 variations.
You can find these listed here:
shirotoratiger.proboards.com/index.cgi?action=display&board=es&thread=365&page=1
we also looked at hitting the hand with the partner wearing boxing gloves.
This is not as easy as it sounds and attendees found they often hit the stick or missed completely. The abilty to it the hand on the first beat can be developed over time through this drill.
Sombrada - we looked again at disarms to #1 and #2 against multiple opponents.
Hubud - the variations on tapi and hilang
Knife - largo, sombrada and hubud drilling, then defence using the tendensia drill with a simple feed variation to make it more like real sparring.
Espada y daga - stick and knife - using the sombrada 3 count to add a whole new dimension to weapon training.
Grappling:
variations on the groundgame from side mount to mount and from the guard.
We built on grappling you have done with me before but looked further into concepts and transitions to improve your game.
You can read about progressive newaza here:
shirotoratiger.proboards.com/index.cgi?action=display&board=gr&thread=547
Throwing:
the basic combat JJ throws
koshi guruma cross belt hip throw
o soto gari outer reap
seoi nage flying mare shoulder throw
HIA trapping:
a progressive sequence of various traps from Wing Chun with Kali destructions
RAT:
Rapid Assault Tactics
Entry, pressure, terminate
Enter with a gunting
Pressure with jik chun choy straight blast
Terminate with HKE
Gunting against full variety of punches and kicks at the entry phase
HKE from clinch ref with opponent punching
Numerada:
against a punch, enter with gunting
follow with dumog ang locks.