Shooting refers to entering from outrange to grappling range bypassing kick, punch and trapping range
Hold distance with kicks and punches as kb
Against kicker - block and keep range
Against aggressive puncher - close
- swing punch duck and clinch
Against counter puncher - close
Enter to double leg td - morote gari
Enter to clinch
Clinch tds:
leg hook - ko soto gake
body fold
rear td - tani otoshi - valley drop
pull guard
Against shoot - block and guillotine - pull guard
Guillotine def - pull td
Headlock def - td
We are working on the entry phase of this module in class right now.
On grass day and mat day we will take it to the ground, to it's full conclusion.